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May 29, 2008

G5 acquires casual game developer Shape Games

G5 Entertainment announces its intended acquisition of 51% of outstanding stock of Shape Games  – US-headquartered independent developer of original and innovative PC casual games with development office in Moscow Region. The parties have entered into the binding agreement on May 29th 2008 and the consummation of the transaction is expected by 15th July 2008. According to the agreement and using AGM 2007 authorization, G5 will purchase 51% of Shape Games outstanding stock for the consideration of 375 000 newly issued shares in G5, with additional consideration up to US$ 100 000 based on Shape Games performance in 2008, to be paid after 1 year. G5 also receives 3-year option to purchase remaining 49% of Shape Games for the total of US$ 490 000, exercisable in whole or partially. According to the agreement, Vlad Suglobov, CEO of G5 Entertainment, will be lending his shares in G5 to the sellers of Shape Games until the moment G5 issues new shares, to facilitate the transaction.

Since foundation in 2006, Shape Games has produced a number of successful original games. Stand o’Food, Mahjongg Artifacts, Mahjongg Artifacts: Chapter II, Mystery Cookbook have topped charts of Real Arcade, Big Fish and other casual game portals, and established Shape Games’ own successful franchises in popular casual game genres. In 2007, Shape Games revenue amounted to 1.9 MSEK with 670 KSEK operating profit. With 3 high-quality games in the final stages of development for release during summer, Shape Games is aiming for 2.5 MSEK revenue and 900 KSEK operating profit in 2008.

Vlad Suglobov, CEO of G5 Entertainment, comments: “The deal brings to G5 group valuable intellectual property, recurring revenue, and strong production team. This acquisition strengthens G5’s strategy of developing own original IP products for multiple platforms, and speeds up G5’s entrance to rapidly growing PC casual games market.”

Vadim Kumerov, CEO of Shape Games, comments: “Shape Games has established a number of successful casual game franchises, and we are looking forward to bringing them to other platforms with G5, and expanding our business using G5’s customer network.”

Shape Games Web-site: www.shapegame.ru
May 26, 2008

Supermarket Mania released and promoted on Big Fish Games – one of the world’s top 3 largest casual game portals

Supermarket Mania – G5’s debut PC casual game – is now available to visitors of Big Fish Games (www.bigfishgames.com). The game is promoted on the first page of this leading casual games portal, and already entered Top 10 downloadable games chart, and became #1 downloadable game in “Action & Arcade Games” category.

Vlad Suglobov, CEO, comments: “With 25 million unique visitors per month and over 1 million games downloaded per day, Big Fish Games is perfect place to realize full potential of Supermarket Mania. We expect Supermarket Mania royalty revenue to reflect positively on G5’s results in Q3 and Q4 2008.”
May 22, 2008

Supermaket Mania to be distributed by Top-3 casual games portal

G5's debut PC casual game Supermarket Mania will be distributed by world's Top-3 casual games portal. The game will be available exclusively to the visitors of the portal for 30 days in exchange for additional promotion of the game on the pages of the portal. Launch date and the name of the portal to be announced separately.

Vlad Suglobov, CEO, comments: "Only few games get exclusive and dedicated promotion on top portals, and we are glad that Supermarket Mania is good enough for it. Promotion is very important in order to reach as many potential buyers as possible, and it is worth 30 days exclusive deal. We know that players like the game and we are looking forward to seeing how Supermarket Mania performs against other top games on this portal."
May 16, 2008

G5 publishes company’s Annual Report for 2007

Annual Report 2007 of G5 is made available today. Check investors section for more information.
May 15, 2008

G5 announces interim results for Q1 2008

G5 announces interim results for Q1 2008. Check reports section for more information.
May 12, 2008

G5 delivers Project Sienna to the satisfied publisher, gets more porting work, and invites investors to the meeting with CEO on June 2nd, 2008

G5 has successfully delivered Project Sienna to the leading publisher. The game, powered by G5’s Talisman technology, is now going into porting and will soon be announced and released.

G5 also continues supplying porting services to the publishers, and has received new porting task from another big publisher.

Vlad Suglobov, CEO, comments: “In 2007 G5 prepared itself to work on several big mobile games simultaneously during 2008, and it is happening now. Thanks to the efforts of our highly professional production and management team at Moscow office in Russia, and the increasingly important contribution from our development and QA team at Kharkiv office in Ukraine, the plan is working well and we are able to expand while retaining high quality we are known for.”

Annual General Meeting of shareholders in G5 Entertainment will happen on June 2nd, 2008, as communicated before. The same day, we welcome investors and media to the meeting with company management where Vlad Suglobov will present G5 and answer questions.

Place: Room Birger Jarlsgatan, Hotell Kung Carl, Birger Jarlsgatan 21, Stockholm, Sweden
Time: Monday, 2nd June 2008, 2.30pm.

Notifications: investor@g5e.com

Welcome!
May 05, 2008

NOTICE OF ANNUAL GENERAL MEETING OF SHAREHOLDERS IN G5 ENTERTAINMENT AB (PUBL)

The shareholders of G5 Entertainment AB (publ) are hereby invited to attend the Annual General Meeting of Shareholders at 4.30 PM on Monday, June 2nd, 2008. The meeting will be held at Room Birger Jarlsgatan, Hotell Kung Carl, Birger Jarlsgatan 21, Stockholm, Sweden.

For more information click here